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Showing posts with label Design. Show all posts
Showing posts with label Design. Show all posts

Wednesday, October 05, 2011

Package Design in the Graphic Design Field


Teresa Carr
GRAPH450-1104B-01 Package Design
October 5, 2011

When working with packaging design you can't separate graphic design from it really. Graphic design works with packaging design to appeal to the buyer. Being a graphic designer it would be essential to design packaging. There's no getting around it. What fascinates me about packaging design is the 3D form with the graphics that wrap around to create a sellable product. Some of the design have an art form that is attractive. That's why it needs to sell. The one thing about packaging that it's a different breed where the designer can take their innovative creations to a different level. The links below has some really eye popping examples of how packaging can inspire. [References]

The designer's idea is to encourage potential buyers to purchase a product. How smart can you be in creating a package with type, color, and strategically placed images along with type that is appealing and at the same time durable, safe, and functional until used? Some of the new innovative design is using less packaging, less waste, and less material. The idea is to design a minimal, economical product to get the message out of why you need that product. Can you sell a beverage or a frozen pizza? When you go down a cereal aisle in the grocery store or walk through the department store and see endless packaging of products large and small you see graphics galore. Some packaging is designed with quality and less type to clutter. What attract your eye most other than the brand? Is it the unique package the product is placed in? Just by examining the various types of products and the eye candy that stimulates your eyes and senses. (Mecado) There is always going to be a package that can be sold over the others. Popular, well-known companies tend to lean towards minimalistic design.

The importance of packaging design is to communicate to the consumer. The importance of branding is just as much because if you're familiar with the name of a product the customer is most likely to buy it. These are at least two of the most important keys for a graphic designer to keep in mind being communication and branding. This is the main purpose of successful packaging design. Another concern that a graphic designer need to take in consideration is the approach and the method of what market you are going to target and the demographics. For example, if you were designing for Indian food cuisine line to market in Nepal one needs to study that market and how it would appeal to the consumers there. You also need to consider how likely is the consumer going to buy the product. Research is important to a designer as to the consumers visual aesthetics in a large segment than over the small segment of consumer who look for the product details on the label. Originality and value provide very important information to help marketers maximize the promotion of the product package impact to the buyer.

So what does all this mean to the graphic designer that is needed in the process of creating packaging design. It's more than you know. It mainly deals with the right packaging and fresh idea that is in the niche of the graphic designer and his or her direct approach to a successful product marketing. Successful graphic design is the primary process to which packaging begins. The other thing to consider is the materials that will be manufactured and used to present the designed product. It's from the initial idea of the designer to the shelf in the store makes packaging design what it is. The importance of the graphic designer is the survival of the package design and the business of product sales. Without the design process where would packaging and our society be like. Pretty dull, huh? Let's not forget efficiencies that will complete the whole process that provide better product and improve the way we live. This begins through the ideation and concept development with specification drawings and customizing through illustration and 3D rendering of how the new product will look and feel. More important is the logo and branding and other design elements that will be used in the process of package completion. Graphic design is a big part of packaging and is here to stay.

REFERENCES CITED

Macedo, Amanda. 65 Outstanding Packaging Designs. Abduzeedo. Web. retrieved October 4, 2011. http://abduzeedo.com/65-outstanding-packaging-designs

20 Unusual & Creative Packaging Designs. Toxel. April 4, 2009. Web. retrieved October 4, 2011. http://www.toxel.com/inspiration/2009/04/04/20-unusual-and-creative-packaging-designs/

The Popsop Team. Weird packaging for Weird Clothing. Popsop Industry News. Web. retrieved October 4, 2011. http://popsop.com/6498

Other packaging design references:
The Die Line http://thedieline.com
Lovely Package http://lovelypackage.com/

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Wednesday, August 11, 2010

My Personal Goal Sheet for a Graphic Design Career

Graphic Design MuseumImage via Wikipedia

by Teresa Carr
•Why do you like the graphic design field?
I chose graphic design as my field of study and for a future career because of my love for art and creativity. I like developing concepts of ideas to improve the way we live and how we think. I've always been doodling here and there through my lifetime. I think that I've always done something related to art and design. Besides the number of paintings I've practiced on, I've also did a few pieces for private individuals. Some of my memorable art experiences were doing design patterns for a co-worker of my mother who worked for a department sewing and alternation department. When I was a student in high school I took an art class. The school had a bicentennial celebration and everyone had a booth or station that offered a fun activity. I asked if I could set up a station to draw portraits and anything the participants wanted as a souvenir. It was a great experience and I enjoyed it very much.  
My first book cover
I've also did a variety of other artworks for others and have worked with different materials ranging from signage and household items. Only thing I wish I could have kept a record what all I had done. I moved to Los Angeles in 1991. My first job was through a staffing firm at the Los Angeles Department of Water and Power in the Services Department as a receptionist. I also worked a night job at Century Towers in Century City. After about a year I applied at Santa Monica College Graphic Design program in the Fall 1993. After graduating college in 1996 and moved to Nashville from Los Angeles I was connected with the author Sylvia Fleener to collaborate with her on the cover of her book, "The Omega Syndrome." Parts of the book were made into the TBN/Gener8Xion Entertainment production, "The Omega Code." More on the story can be found at Deception in the Church website (Who Wrote The Omega Code?). About two years later I signed with an agency and was assigned as a graphic artist to a Christian Publisher, R.H. Boyd, just outside Nashville, my first job in the field. Alot of interesting moments had happened with my time in Nashville. I will always remember the Creative Forum Group (that helped me to ease the transition from Los Angeles), The Woodmont Baptist Church, and the Sunshine Market off Thompson and Belmont. The most unique items that I have created were artworks on saw blades and metal garden objects like a butterfly. So it's easy for me to say that's why I love being in the graphic design field. What the graphic design field has done for me while I've attended IADT is to be a more refined and professional designer. The experience and skill that I've obtained in the past has helped considerably. Since then I returned home to West Virginia to take care of my disabled mom. Each year in June, the city of Charleston holds the Festivall where the city becomes a work of art. I was a volunteer and got a t-shirt to prove it. :) I love art festivals and gospel gatherings.
•What would you consider an acceptable job right out of school?
I never really envisioned what kind of acceptable job I would be looking for after I complete my schooling. Since I have one more year at IADT I think I will still have a little more time left to consider this. I've been doing some searches and researching different areas to where I can find my niche. My passion lies in illustration because I love to draw.
I found this page on how to get your first graphic design job and it pretty much explain what we've been discussing during the course of this class. The publication states to first examine yourself by your motivations, strengths, and weaknesses. The second is your work, nature, style, and variety. The third, is the job market and what types of businesses you will be presenting yourself and your work. A second publication I found is a good one on How to Get a Graphic Design Job After Art School this is a must read that can give you tips in to look forward to looking for employment and how corporate America works.
•Do you consider yourself a team player? Why or why not?
I would have to say yes and no to the team player gig. Yes, I can work with others at some levels of the design process. I would have to say no on some aspects of the game because I've always been a little shy and tend to work independently with less stress. With seasoned experience and tenacious can make you a confident and reliant team player. A successful team player is getting along with others. This means doing your part in be organized without creating friction, upsetting others, and causing others to turn from specific targets and goals. This means play nice and not make waves. The main focus on being a god team player is to immerse yourself into the project and most important know what roles each person is playing. The most important tool in team playing is communication always first listen and then talk, even getting into discussions. If you run into problems when someone is not holding up their side always do your job. There are many times that others just don't follow through and being a successful team player is to keep at it until the end. When there is a difference of opinion always negotiate. When your team is faced with adversity remember to always stay true to your group and be loyal.
•What do you consider your greatest weakness?             
Dealing with weaknesses has always been my Achilles heel. I look at weakness on a spiritual level and also a professional level as well. Jesus said in the Holy Scriptures in 2 Corinthians 12:9, "My grace is sufficient for thee: for my strength is made perfect in weakness" to paraphrase "My Power shows up best in weak people." So this comes down to what is my greatest weaknesses. I take this from my portfolio review and how the other person saw me. In my voice was detected a sense of tentativeness. I tend to want to be hesitant to what I want to say. It sounds like I am unsettled in thoughts and opinion and much doubtful if it is the right thing to say and how I say it. I think that this has affected me throughout my life as long as I can remember.
We all go through storms and trials through this life, and my way to overcome this is to come to realize that we are going to make mistakes even when we try hard not to. We're not all perfect by a long shot. So I think that it just something that I have to wake up and accept myself as a person who has weaknesses that needs to be dealt with. I choose to trust in the Lord to guide me to self-improvement. Don't be ashamed that these things that happen to you. Regardless of how embarrassing it is life goes on. You forgive and be forgiven by the Heavenly Father. Prayer is a powerful tool that works when you need help with all your weaknesses to make you a stronger and better person.
· Where do you see yourself a year after graduating?
It would be really hard for me to say what I will be doing or where I'll be in a year after graduation. What I do plan is be job hunting and hopefully working in the graphic design field probably doing freelance work and during the process of building a network with clients. The economy is at a low at this time (2010), and the future is questionable about the recovery on the economy. The Wall Street Journal ran a news article on the outlook of 2011: Tax Hikes and the 2011 Economic Collapse and what everyone needs to be prepared for. There seems to be no job creation at the moment and in order for an economy to survive is job creation.
In 2010, people could cash in on their IRA's, Keough, and 401K accounts. Instead of commenting on the state of the economy I'll cut to the heart of the matter. If I'm fortunate to find employment after graduate within a year I'm truly blessed and talented enough that some company will like my portfolio enough to be hired. The world we live in is changing and we need to adjust with those changes. As we move into more digital and technical jobs it would be best to say that graphic design would be promising career for the future both by standard and freelancing. Most of the growth will be on the Internet and in media. One designer said that he was hired 90% of the time online. I see that the future of graphic design jobs coming from the Internet as well. Since most jobs aren't advertised in the newspaper, they are found through the Internet. Looks like the Internet is a recession saver.
WORKS CITED
Cass, Jacob. How to Get Your First Graphic Design Job. Just Creative Design.com. Web. December 30, 2007. http://justcreativedesign.com/2007/12/30/how-to-get-your-first-job/
Laffer, Arthur. Tax Hike and the 2011 Economic Collapse. The Wall Street Journal. online.wsj.com. Web. June 6, 2010. http://online.wsj.com/article/NA_WSJ_PUB:SB10001424052748704113504575264513748386610.html
Long, Michael. How to Get a Graphic Design Job After Art School. ISnare.com. Web. http://www.isnare.com/?aid=78892&ca=Arts+and+Crafts
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Wednesday, June 02, 2010

Creating a Great Portfolio

The West Virginia State Capitol.Image via Wikipedia
by Teresa Carr

The most important tool for a graphic artist, to find a career in the arts field, is a knock out portfolio with at least 15 of the best work he or she can churn out. As a rule no more than 20 designs in a portfolio. Usually the director or employer does have the extra time to view a lot of unnecessary design. You want to hold their interest and not draw them away. Remember, less is more. Starting with your best piece first you’re your less towards the end and your next best piece to end with a bang. Even if it’s your first job interview, it always the first impression that gets one’s foot in the door. It’s good to be a well-rounded person and knowledgeable in quite a few subjects. Computer literacy is a plus. Graphic software the graphic artist equipped with are Photoshop, Illustrator, CorelDraw, QuarkXpress or Pagemaker, Publisher are the basics. A graphic artist that has a good working knowledge of other graphic software, such as 3-D, is a big plus in finding more work. If you’re one of those well-rounded artist who has a talent for illustration and traditional artwork you got it made. Most of all you need some good ideas and great taste. This is the making of one good portfolio. Back in the days of design school, creating a stellar portfolio was more of a chore about getting it just right and selection of the best of the best. The portfolio class was the highlight of the final year. This was broken up into 4 main groups; resource researching, resume writing and design, job hunting, and the main element -portfolio development and selection.

Here I will explain the 4 main groups and how they are used in getting gigs and bids for graphic jobs:
1.    Resource Researching – this deals with finding the right place for you to start looking for the kind of work you like to do or niche you like to be. For example, if you focus is in the greeting card industry then pull from directories, agencies, bulletins, or even the phone book. Word of mouth is also an excellent resource for companies looking for freelance or employees. Another excellent source is a book called Artist’s and Graphic Designer’s Market. There are tons of unlimited resources on the Web. Some of the largest freelancers websites are Guru (www.guru.com), Gig (www.gig.com), Sologig (www.sologig.com), Hot Gigs (www.hotgigs.com), Creative Pro (www.creativepro.com), Elance (www.elance.com), and Get a Freelancer (www.getafreelancer.com). Another good resource is to network with some local groups and organizations that promote the creative community. The local one in my area is Create West Virginia an organization who is in development of bringing artists together and to help them build a creative community.
2.    Resume Writing and Design – There are dozens of books on how to write a good resume. Check at the local library for a listing. To write a creative type of resume is not much different than on for an editor or administrative assistant, but adding flare to it to get the employer’s attention to get that design job. I will use my resume on the next page as an example. The vital information you’ll need is your contact information. First typeset your name in a larger point size and your business name, address, city, state, zip code, and country. It’s important to give phone numbers and other communications so that the employer can find you. If you have an e-mail address add that, too. If you have an online portfolio and/or gallery of your works, private or group, make note of the web addresses. The next step is to include your technical proficiency. This means what software and computer hardware you use and types of work you do. This is followed by professional experience. Here you add your creative work experience whether they are freelance, volunteer and other employment beginning with the most recent and working backward. Give the business name and contact address. List you key achievements with your job description. List dates of employment giving the month and year. After you have listed your entire employment information list your education and training, workshops and seminars giving the name of the schools you attended with contact information and the dates of attendance in months and years. You may want to include any awards or memberships that are applicable. Lastly for the reference section you can type, references and portfolio are available upon request. Usually the employer will sometimes ask for these if they want to see them. Styles of typesetting are to be as professional as possible. Don’t get overzealous with the type. Two different types of fonts are the limit. Keep it clean and concise. Work with type sizes, bold, and italics lettering for more eye appealing charm. Use active verbs, correct grammar and spelling. When using color do it sparingly with just one or goes good with black type. If you like to add a small logo place it around the top near your name or business contact information. I’m always changing or adding to my resume. It another endless quest for the perfect resume has become an art form as well. Choose your paper carefully. There are affordable, high quality papers available, or high quality laser print outputs.
3.    Job hunting – This is a wide topic where one can take a big leap into the deep, vast ocean of opportunities. As the saying goes, “Cast your bread upon the water and it will come back to you tenfold.” I offered some places to start above in number one of the Resource Researching section. Let’s not forget other job hunting websites; Monster.com (www.monster.com), Career Builder (www.careerbuilder.com), and Flip Dog (www.flipdog.com). Some companies don’t advertise. So if you show an interest in a company check with their human resource department to see if they may have any openings; try your local employment agency for postings and let’s not forget creative temp agencies that hire out screened applicants. In the art and design profession can be tough and discouraging. It’s tough out there. Take to heart some simple advice. The secret to successful job hunting is never quit. Be resourceful. Be more than just competent in your profession, and be persistent and tenacious. A positive and enthusiastic attitude will help in your pursuit of a job. You will never stop learning in the “real world.” It wouldn’t hurt to be in the right place at the right time either. Always network with others, communicate and refine your skills. In the long run, hard work pays off.
4.    Portfolio Development and Selection – We’ve come to the most important and crucial part of this editorial, the portfolio, which is the artist’s lifeblood. Without it is like an automobile without wheels. Lily Silipow, a graphic design headhunter said, “Your portfolio is often judged not by your best pieces but by your worst.” The thing an artist needs to know what makes a good, successful portfolio work is a great looking design or artwork with good design, layout, detail, development, use of color, drawing skill, concepts, and technique. An ideal number of pieces in you portfolio are between ten and twenty. Try for fifteen pieces. Arrange your pieces in a specific order. Start out with black and white, two colors, full color and end with a strong piece. Start out with a strong piece and end with a strong piece. Put in order according to categories: logotypes, brochures, editorial designs, book design, packaging, architectural renderings, and illustrations. Before going to an interview have your portfolio evaluated. Show it to other designers, instructors, or attend organized portfolio reviews. If you get different opinions the feedback may be conflicting. You make the final decisions. Do not take criticisms personally. Creative criticism makes you stronger and makes you a better artist in the process. Always keep your portfolio updated. If you’re still a student or taking a portfolio building class, always update with your best work. You can always rework previous projects. Updating helps you evaluate your progress and it’s best to “clean house” once in a while. There are different types of portfolio cases; zippered portfolio case with or without multi-ring binder, attaché-style portfolio, presentation folders, and book format. If you have slides and transparencies bring along a small portable light box and a loupe. Use slide and transparency protectors and put them in a binder. All works should conform to an 8 ½ x 11 format.
I’ve made a list of some of the artwork and design I include in my portfolio:
  •     Black and white logotype design (typography), including calligraphy, letter art, corporate identity systems (letterhead stationery, card, direct mail) – best, strongest design
  •       Two color menu design 
  •       Illustration #1 – full color (animal)
  •       Illustration #2 – full color (still life)
  •      Illustration #3 – full color (figure)
  •       Architectural rendering drawing
  •      Landscape rendering
  •     Publication design (book design and jacket)
  •       Packaging design
  •      Animation and storyboard
  •     Fine art (painting)
  •      Poster Advertisement (Concert Promotion)
  •      Magazine design (Christian theme)
  •       Cartoon or Caricature – last, end with a bang.
Also include in side pockets of portfolio sketchbook of thumbnails, tear sheets, roughs, layout and marker comprehensives, transparencies and slides in binder, photographs of large artwork or three-dimensional pieces, videotapes of animations.

When the time comes to get that job, your portfolio is important because it shows your talent and abilities. The resume serves as your introduction to a prospective employer and tells him or her who you are. The interview gives you the opportunity to make a favorable impression while presenting your skills. These three will determine your success in a career in the graphic communications profession.

Good Luck!


Bibliography:
Berryman, Gregg. Designing Creative Resumes. California: William Kaufmann, Inc., 1985.
Craig, James. Graphic Design Career Guide (first edition), New York: Watson-Gutpill Publications, 1983.
Graphic Artists Guild. Handbook of Pricing and Ethical Guidelines (8th edition). New York: Graphic Artists Guild.
Marquand, Ed. How to Prepare Your Portfolio (first edition), New York: Art Direction Book Company, 1981.
Marquand, Ed. How to Prepare Your Portfolio (third edition), New York: Art Direction Book Company, 1994.
The Workbook (published every year): national directory of advertising firms, design firms, illustrators, letterers, production artists, photographers, copywriters, printers, service bureaus, photo labs, etc. Architects and interior designers should have an industry directory or organizations that have a listing of firms’ addresses and phone numbers.

©2006. Teresa Carr. Mega Grafx Studio.
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Tuesday, May 25, 2010

Amazing Magnet Motor



HouseholdHacker — May 25, 2010 — Get the Shirts: http://bit.ly/scishirts
Mess with me on Facebook: http://facebook.com/dylanhacker

The big question is: How does this work?

The electrical current is traveling through battery, into the screw and wire
in a normal fashion. But when then current hits the magnet, the electrical current
is pulled out in a radial fashion instead of going straight through.

Because the magnet has the ability to move. It spins as the current travels
through it.
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Wednesday, August 26, 2009

Everywhere You Look There's ART!

Emily CarrImage via Wikipedia

To quote from Emily Carr the Canadian Expressionist painter, "Art is art, nature is nature, you cannot improve upon it."

I'm currently working on lots of creative works for my local church. I attend a scrapbook group once a month. This keeps my creative juices flowing. I'm always doing something with design and art. I keep a personal journal of each work I'm doing. Check in from time to time to see what I'm up to.

Jesus Loves you.

Ciao,

Teresa

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Thursday, September 29, 2005

Fire Tree


pencil illustration with
solarization filter.
This tree had alot of
twisting branches. It was
an unique subject. This
would make for alot of
interesting expressionism.
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